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圣诞节来啦!看到很多小伙伴用各种语言画出了圣诞树,于是就想用 C 语言来画一颗圣诞树,有点粗糙,下面先来看一下效果图吧!
图1 圣诞树
下面来看下源码,如下所示:
#include <math.h>#include <stdio.h>#include <stdlib.h>#include <conio.h>#include <windows.h>#include <stdbool.h>#define N 15char str[] = {'*', ' ', '@', ' ', '#', ' ', '\\'', ' ', '$', ' ', '%', ' ', '&', ' ', '!'};void color(int a){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), a);}void getCoord(double y, double x){COORD pos = { x,y };SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), pos);}void hideCursor(){CONSOLE_CURSOR_INFO cursor= { 1, 0 };SetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE), &cursor);}void layer(int x, int y, int num, int col){color(col);getCoord(x, y);int idx = rand()%N;printf("%c", str[idx]);for(int k20000= 1; k <= num; ++k) {idx = rand()%N;getCoord(x + k - 1, y);printf("%c", str[idx]);for(int i = 1; i <= (k*2-1)/2; i++) {getCoord(x + k - 1, y - i);idx = rand()%N;printf("%c", str[idx]);getCoord(x + k - 1, y + i);idx = rand()%N;printf("%c", str[idx]);}}}void triangle(int x, int y, int num, int col) {getCoord(x, y);color(col);printf("*");for(int i = 1; i <= num; ++i) {int x1 = x + i;int y1 = y - i;for(int j = 0; j < i * 2 + 1; ++j) {getCoord(x1, y1 + j);printf("*");}}}void triangleRight(double x, double y, double num, double col) {getCoord(x, y*2);color(col);printf("*");for(int i = 1; i <= num; ++i) {double x1 = x - i;double y1 = y - i;for(int j = 0; j < i * 2 + 1; ++j) {getCoord(x1 + j, y1 * 2);printf("*");}}}void triangleLeft(double x, double y, double num, double col) {getCoord(x, y*2);color(col);printf("*");for(int i = 1; i <= num; ++i) {double x1 = x - i;double y1 = y + i;for(int j = 0; j < i * 2 + 1; ++j) {getCoord(x1 + j, y1 * 2);printf("*");}}}void rectangle(int x, int y, int h, int w, int col1, int col2) {color(col1);for(int i = 0; i <= h; ++i) {for(int j = 0; j <= w/2; ++j) {getCoord(x + i, y - j);if(i % 3 || j % 2)printf("*");else {color(col2);printf("!");color(col1);}getCoord(x + i, y + j);if(i % 3 || j % 2)printf("*");else {color(col2);printf("!");color(col1);}}}}int main() {hideCursor();int colTop = 4;int colMid = 4;int colEnd = 13;while(true) {colTop = colTop == 4 ? 9 : 4;triangleLeft(5, 27.8, 2, colTop);triangleRight(5, 27.8, 2, colTop);Sleep(100);layer(5, 55, 10, 2);layer(9, 55, 16, 2);layer(14, 55, 26, 2);colMid = colMid == 4 ? 5 : 4;triangle(11, 55, 3, colMid);triangle(19, 60, 3, colMid);triangle(29, 42, 3, colMid);triangle(31, 57, 3, colMid);colEnd = colEnd == 13 ? 1 : 13;rectangle(40, 55, 15, 18, 6, colEnd);Sleep(200);}return 0;}
上面便是圣诞树的简单实现,下面来说下原理:
函数 layer 画出树的层次,根据坐标来输出位置;
void layer(int x, int y, int num, int col)
函数 triangle 画出小三角形,作为点缀;
void triangle(int x, int y, int num, int col)
函数 triangleRight 和 triangleLeft 画出圣诞树顶部的蝴蝶结;
void triangleRight(double x, double y, double num, double col);void triangleLeft(double x, double y, double num, double col);
函数 hideCursor 负责隐藏光标;
void hideCursor()
函数 getCoord 负责确定输出字符的位置;
void getCoord(double y, double x)
函数 color 负责设置输出的颜色;
void color(int a)
主函数的原理如下:
主函数通过一个 while 循环,不断刷新圣诞树和圣诞树点缀的颜色。
好啦,就分享到这里了!还有一些比较有意思的功能没有实现,后面将陆续更新!感觉不错记得点个赞哦!