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在树莓派用C#+Winform实现传感器监测

最近学校里发了个任务,说要做一个科技节小发明,然后我就掏出我的树莓派准备大干一场。

调料

Raspberry Pi 3B+树莓派GPIO扩展板3.5寸电容触摸屏(GPIO接口)土壤湿度传感器(GPIO接口)光照传感器(GPIO接口)由于作品已经交上去了 这里只能先放个以前的图这里展示的是土壤湿度传感器,光照传感器道理一样

第一步 安装mono

树莓派不能直接运行C#图形化应用程序,去网上搜了一下解决方案,WPF框架是肯定没戏,不过我看到了一个叫mono的项目,可以在Linux平台运行Winform程序,还有这等好事?!赶紧整!

国际惯例哈,更新软件源

sudo apt-get update

然后执行安装命令

sudo apt-get install mono-complete -y

如果没法安装就检查你的软件源是否包含mono,我个人推荐清华大学的开源镜像站最后我们检查是否安装成功

mono

如果不报错,就是安装成功了

第二步 探索GPIO

环境搭建好了,然而我对GPIO接口所知甚少,还是上网查查连接传感器,首先是单片机和检测头的连接,母对母两条杜邦线搞定然后是树莓派和单片机,VCC接3.3V或者5V,GND接树莓派GND,DO接任意GPIO空闲接口树莓派的GPIO对应表可以在网上搜或者看下面的字符画

一开始使用CSDN上某个大佬的GPIO类https://blog.csdn.net/weixin_30878361/article/details/97233437结果测试了好久都抛异常,如果哪位大佬知道如何调用可以在评论区告诉我,感谢

于是我果断放弃了这个现成的类库,然后去读了下传感器的文档,发现文档里有一个很有意思的命令

gpio readall

赶紧跑到树莓派终端上,运行它!

pi@raspberrypi:~ $ gpio readall+—–+—–+———+——+—+—Pi 3B+-+—+——+———+—–+—–+| BCM | wPi | Name | Mode | V | Physical | V | Mode | Name | wPi | BCM |+—–+—–+———+——+—+——–+—+——+———+—–+—–+| | | 3.3v | | | 1 || 2 | | | 5v | | || 2 | 8 | SDA.1 | ALT0 | 1 | 3 || 4 | | | 5v | | || 3 | 9 | SCL.1 | ALT0 | 1 | 5 || 6 | | | 0v | | || 4 | 7 | GPIO. 7 | IN | 1 | 7 || 8 | 1 | ALT5 | TxD | 15 | 14 || | | 0v | | | 9 || 10 | 1 | ALT5 | RxD | 16 | 15 || 17 | 0 | GPIO. 0 | IN | 1 | 11 || 12 | 0 | IN | GPIO. 1 | 1 | 18 || 27 | 2 | GPIO. 2 | IN | 0 | 13 || 14 | | | 0v | | || 22 | 3 | GPIO. 3 | IN | 0 | 15 || 16 | 0 | IN | GPIO. 4 | 4 | 23 || | | 3.3v | | | 17 || 18 | 1 | OUT | GPIO. 5 | 5 | 24 || 10 | 12 | MOSI | ALT0 | 0 | 19 || 20 | | | 0v | | || 9 | 13 | MISO | ALT0 | 0 | 21 || 22 | 1 | OUT | GPIO. 6 | 6 | 25 || 11 | 14 | SCLK | ALT0 | 1 | 23 || 24 | 0 | OUT | CE0 | 10 | 8 || | | 0v | | | 25 || 26 | 1 | OUT | CE1 | 11 | 7 || 0 | 30 | SDA.0 | IN | 1 | 27 || 28 | 1 | IN | SCL.0 | 31 | 1 || 5 | 21 | GPIO.21 | IN | 0 | 29 || 30 | | | 0v | | || 6 | 22 | GPIO.22 | IN | 1 | 31 || 32 | 0 | IN | GPIO.26 | 26 | 12 || 13 | 23 | GPIO.23 | IN | 0 | 33 || 34 | | | 0v | | || 19 | 24 | GPIO.24 | IN | 0 | 35 || 36 | 0 | IN | GPIO.27 | 27 | 16 || 26 | 25 | GPIO.25 | IN | 0 | 37 || 38 | 0 | IN | GPIO.28 | 28 | 20 || | | 0v | | | 39 || 40 | 0 | IN | GPIO.29 | 29 | 21 |+—–+—–+———+——+—+——–+—+——+———+—–+—–+| BCM | wPi | Name | Mode | V | Physical | V | Mode | Name | wPi | BCM |+—–+—–+———+——+—+—Pi 3B+-+—+——+———+—–+—–+

从这里看可能不太直观哈,放个图

然后把传感器从水里拿出来,再次readall

pi@raspberrypi:~ $ gpio readall+—–+—–+———+——+—+—Pi 3B+-+—+——+———+—–+—–+| BCM | wPi | Name | Mode | V | Physical | V | Mode | Name | wPi | BCM |+—–+—–+———+——+—+——–+—+——+———+—–+—–+| | | 3.3v | | | 1 || 2 | | | 5v | | || 2 | 8 | SDA.1 | ALT0 | 1 | 3 || 4 | | | 5v | | || 3 | 9 | SCL.1 | ALT0 | 1 | 5 || 6 | | | 0v | | || 4 | 7 | GPIO. 7 | IN | 1 | 7 || 8 | 1 | ALT5 | TxD | 15 | 14 || | | 0v | | | 9 || 10 | 1 | ALT5 | RxD | 16 | 15 || 17 | 0 | GPIO. 0 | IN | 1 | 11 || 12 | 0 | IN | GPIO. 1 | 1 | 18 || 27 | 2 | GPIO. 2 | IN | 0 | 13 || 14 | | | 0v | | || 22 | 3 | GPIO. 3 | IN | 0 | 15 || 16 | 0 | IN | GPIO. 4 | 4 | 23 || | | 3.3v | | | 17 || 18 | 1 | OUT | GPIO. 5 | 5 | 24 || 10 | 12 | MOSI | ALT0 | 0 | 19 || 20 | | | 0v | | || 9 | 13 | MISO | ALT0 | 0 | 21 || 22 | 1 | OUT | GPIO. 6 | 6 | 25 || 11 | 14 | SCLK | ALT0 | 1 | 23 || 24 | 0 | OUT | CE0 | 10 | 8 || | | 0v | | | 25 || 26 | 1 | OUT | CE1 | 11 | 7 || 0 | 30 | SDA.0 | IN | 1 | 27 || 28 | 1 | IN | SCL.0 | 31 | 1 || 5 | 21 | GPIO.21 | IN | 1 | 29 || 30 | | | 0v | | || 6 | 22 | GPIO.22 | IN | 1 | 31 || 32 | 0 | IN | GPIO.26 | 26 | 12 || 13 | 23 | GPIO.23 | IN | 0 | 33 || 34 | | | 0v | | || 19 | 24 | GPIO.24 | IN | 0 | 35 || 36 | 0 | IN | GPIO.27 | 27 | 16 || 26 | 25 | GPIO.25 | IN | 0 | 37 || 38 | 0 | IN | GPIO.28 | 28 | 20 || | | 0v | | | 39 || 40 | 0 | IN | GPIO.29 | 29 | 21 |+—–+—–+———+——+—+——–+—+——+———+—–+—–+| BCM | wPi | Name | Mode | V | Physical | V | Mode | Name | wPi | BCM |+—–+—–+———+——+—+—Pi 3B+-+—+——+———+—–+—–+

可以看到BCM为6,接口号29发生了变化,在水中是0,不在水中是1.OK 搞清楚了,接下来就好办了

第三步 撰写代码

首先写个UI,没UI设计头脑的我就简单粗暴解决了`namespace OpenEnvLite{partial class Form1{////// 必需的设计器变量。///private System.ComponentModel.IContainer components = null;

/// <summary>/// 清理所有正在使用的资源。/// </summary>/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>protected override void Dispose(bool disposing){if (disposing && (components != null)){components.Dispose();}base.Dispose(disposing);}#region Windows 窗体设计器生成的代码/// <summary>/// 设计器支持所需的方法 - 不要修改/// 使用代码编辑器修改此方法的内容。/// </summary>private void InitializeComponent(){this.title = new System.Windows.Forms.Label();this.土壤湿度 = new System.Windows.Forms.Label();this.土壤湿度显示 = new System.Windows.Forms.Label();this.亮度 = new System.Windows.Forms.Label();this.亮度显示 = new System.Windows.Forms.Label();this.label2 = new System.Windows.Forms.Label();this.label1 = new System.Windows.Forms.Label();this.button2 = new System.Windows.Forms.Button();this.SuspendLayout();//// title//this.title.AutoSize = true;this.title.Font = new System.Drawing.Font("宋体", 21.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));this.title.ForeColor = System.Drawing.Color.White;this.title.Location = new System.Drawing.Point(12, 36);this.title.Name = "title";this.title.Size = new System.Drawing.Size(187, 29);this.title.TabIndex = 1;this.title.Text = "土壤属性探测";//// 土壤湿度//this.土壤湿度.AutoSize = true;this.土壤湿度.Font = new System.Drawing.Font("宋体", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));this.土壤湿度.ForeColor = System.Drawing.Color.White;this.土壤湿度.Location = new System.Drawing.Point(43, 89);this.土壤湿度.Name = "土壤湿度";this.土壤湿度.Size = new System.Drawing.Size(94, 21);this.土壤湿度.TabIndex = 6;this.土壤湿度.Text = "土壤湿度";//// 土壤湿度显示//this.土壤湿度显示.AutoSize = true;this.土壤湿度显示.Font = new System.Drawing.Font("宋体", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));this.土壤湿度显示.ForeColor = System.Drawing.Color.White;this.土壤湿度显示.Location = new System.Drawing.Point(143, 89);this.土壤湿度显示.Name = "土壤湿度显示";this.土壤湿度显示.Size = new System.Drawing.Size(73, 21);this.土壤湿度显示.TabIndex = 7;this.土壤湿度显示.Text = "检测中";//// 亮度//this.亮度.AutoSize = true;this.亮度.Font = new System.Drawing.Font("宋体", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));this.亮度.ForeColor = System.Drawing.Color.White;this.亮度.Location = new System.Drawing.Point(63, 110);this.亮度.Name = "亮度";this.亮度.Size = new System.Drawing.Size(52, 21);this.亮度.TabIndex = 8;this.亮度.Text = "亮度";//// 亮度显示//this.亮度显示.AutoSize = true;this.亮度显示.Font = new System.Drawing.Font("宋体", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));this.亮度显示.ForeColor = System.Drawing.Color.White;this.亮度显示.Location = new System.Drawing.Point(143, 110);this.亮度显示.Name = "亮度显示";this.亮度显示.Size = new System.Drawing.Size(73, 21);this.亮度显示.TabIndex = 9;this.亮度显示.Text = "检测中";//// label2//this.label2.AutoSize = true;this.label2.Font = new System.Drawing.Font("宋体", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));this.label2.ForeColor = System.Drawing.Color.White;this.label2.Location = new System.Drawing.Point(27, 174);this.label2.Name = "label2";this.label2.Size = new System.Drawing.Size(189, 21);this.label2.TabIndex = 10;this.label2.Text = " 微型土壤探测系统";//// label1//this.label1.AutoSize = true;this.label1.Cursor = System.Windows.Forms.Cursors.Default;this.label1.Font = new System.Drawing.Font("宋体", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));this.label1.ForeColor = System.Drawing.Color.White;this.label1.Location = new System.Drawing.Point(27, 142);this.label1.Name = "label1";this.label1.Size = new System.Drawing.Size(189, 21);this.label1.TabIndex = 10;this.label1.Text = "相互科技 版权所有";//// button2//this.button2.BackColor = System.Drawing.Color.Black;this.button2.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));this.button2.ForeColor = System.Drawing.Color.White;this.button2.Location = new System.Drawing.Point(191, 26);this.button2.Name = "button2";this.button2.Size = new System.Drawing.Size(74, 39);this.button2.TabIndex = 13;this.button2.Text = "刷新";this.button2.UseVisualStyleBackColor = false;this.button2.Click += new System.EventHandler(this.button2_Click);//// Form1//this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;this.BackColor = System.Drawing.Color.Black;this.ClientSize = new System.Drawing.Size(266, 235);this.Controls.Add(this.button2);this.Controls.Add(this.label1);this.Controls.Add(this.label2);this.Controls.Add(this.亮度显示);this.Controls.Add(this.亮度);this.Controls.Add(this.土壤湿度显示);this.Controls.Add(this.土壤湿度);this.Controls.Add(this.title);this.ForeColor = System.Drawing.Color.White;this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;this.Name = "Form1";this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;this.Text = "Form1";this.TopMost = true;this.ResumeLayout(false);this.PerformLayout();}#endregionprivate System.Windows.Forms.Label title;private System.Windows.Forms.Label 土壤湿度;private System.Windows.Forms.Label 土壤湿度显示;private System.Windows.Forms.Label 亮度;private System.Windows.Forms.Label 亮度显示;private System.Windows.Forms.Label label2;private System.Windows.Forms.Label label1;private System.Windows.Forms.Button button2;}

}

这是设计器代码 然后是主要代码

using System;using System.Collections.Generic;using System.ComponentModel;using System.Data;using System.Drawing;using System.Linq;using System.Text;using System.Threading;using System.Windows.Forms;using System.Globalization;using System.IO;using System.Diagnostics;using System.Collections;

namespace OpenEnvLite{public partial class Form1 : Form{public Form1(){InitializeComponent();}

public static string Bash(string command){var escapedArgs = command.Replace("\\"", "\\\\\\"");var process = new Process(){StartInfo = new ProcessStartInfo{FileName = "/bin/bash",Arguments = $"-c \\"{escapedArgs}\\"",RedirectStandardOutput = true,UseShellExecute = false,CreateNoWindow = true,}};process.Start();string result = process.StandardOutput.ReadToEnd();process.WaitForExit();process.Dispose();return result;}private void button2_Click(object sender, EventArgs e){string SenseWater = Bash("gpio readall");if (SenseWater.Contains("|   5 |  21 | GPIO.21 |   IN | 0 | 29 |")){土壤湿度显示.Text = "湿度正常";}else{土壤湿度显示.Text = "湿度过低";}string SenseLight = Bash("gpio readall");if (SenseLight.Contains("| 40 | 1 | IN   | GPIO.29 | 29  | 21  |")){亮度显示.Text = "亮度过低";}else{亮度显示.Text = "亮度正常";}}}

}`

搞定!如果要调节传感器的灵敏度可以用十字起子转动单片机上的电阻。光敏电阻和湿度电阻道理是一样的。最后导入exe文件到树莓派,使用mono运行

mono -run test.exe

test.exe换成自己程序的名字,运行后点击刷新可以正常显示大功告成!

该项目在gayhub 啊不github开源:https://github.com/fengye1003/OpenEnvLite

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