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普通文本(.txt)篇章排版样式参考 [文档说明][日志]

把普通文本的篇章排版样式归总一下,供自己参考,当然如果读者能以此借鉴并学习到一些东西,是笔者最大的鼓励。

 

日志类

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头标[时间日期][备注][属性]内容

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[文件信息][符号][文件信息][符号][备注属性]

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LogWindows: Failed to load \'aqProf.dll\' (GetLastError=126)LogWindows: File \'aqProf.dll\' does not existLogWindows: Failed to load \'VtuneApi.dll\' (GetLastError=126)LogWindows: File \'VtuneApi.dll\' does not existLogWindows: Failed to load \'VtuneApi32e.dll\' (GetLastError=126)LogWindows: File \'VtuneApi32e.dll\' does not existLogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.LogPakFile: Registered encryption key \'00000000000000000000000000000000\': 0 pak files mounted, 0 remain pendingLogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk1_s2-WindowsClient.pak attempting to mount.LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk1_s2-WindowsClient.pak.LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk1_s1-WindowsClient.pak attempting to mount.LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk1_s1-WindowsClient.pak.LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk11_s1-WindowsClient.pak attempting to mount.LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk11_s1-WindowsClient.pak.LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk11-WindowsClient.pak attempting to mount.LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk11-WindowsClient.pak.LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk10_s4-WindowsClient.pak attempting to mount.LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk10_s4-WindowsClient.pak.LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk10_s3-WindowsClient.pak attempting to mount.LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk10_s3-WindowsClient.pak.LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk10_s2-WindowsClient.pak attempting to mount.LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk10_s2-WindowsClient.pak.LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk10_s1-WindowsClient.pak attempting to mount.LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk10_s1-WindowsClient.pak.LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk10-WindowsClient.pak attempting to mount.LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk10-WindowsClient.pak.LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk1-WindowsClient.pak attempting to mount.LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk1-WindowsClient.pak.LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0-WindowsClient.pak attempting to mount.LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0-WindowsClient.pak.LogPlatformFile: Not using cached read wrapperLogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.LogStats: Stats thread started at 1.572962LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dllLogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: \'\'LogPluginManager: Mounting plugin AESHandlerComponentLogPluginManager: Mounting plugin PlatformCryptoLogPluginManager: Mounting plugin AndroidDeviceProfileSelectorLogPluginManager: Mounting plugin AndroidPermissionLogPluginManager: Mounting plugin AnimationBudgetAllocatorLogPluginManager: Mounting plugin AnimationSharingLogPluginManager: Mounting plugin SignificanceManagerLogPluginManager: Mounting plugin AppleARKitLogPluginManager: Mounting plugin AppleImageUtilsLogPluginManager: Mounting plugin AppleARKitFaceSupportLogPluginManager: Mounting plugin ProceduralMeshComponentLogPluginManager: Mounting plugin LiveLinkLogPluginManager: Mounting plugin FortAppleARKitFaceSupportLogPluginManager: Mounting plugin FacialAnimSystemLogPluginManager: Mounting plugin SpeechGraphicsLogPluginManager: Mounting plugin BlueprintContextLogPluginManager: Mounting plugin BlueprintMaterialTextureNodesLogPluginManager: Mounting plugin CommonUILogPluginManager: Mounting plugin ControlRigLogPluginManager: Mounting plugin CrashlyticsLogPluginManager: Mounting plugin NUTUnrealEngine4LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467LogInit: Using libcurl 7.55.1-DEVLogInit:  - built for x86_64-pc-win32LogInit:  - supports SSL with OpenSSL/1.0.2hLogInit:  - supports HTTP deflate (compression) using libz 1.2.8LogInit:  - other features:LogInit:      CURL_VERSION_SSLLogInit:      CURL_VERSION_LIBZLogInit:      CURL_VERSION_IPV6LogInit:  - LocalHostAddr = DefaultLogInit:  - BufferSize = 65536LogHttp: HTTP thread active frame time 5.0 ms. Minimum active sleep time is 0.0 ms. HTTP thread idle frame time 33.3 ms. Minimum idle sleep time is 0.0 ms.LogWebSockets: Verbose: Lws(Notice):  SSL will not be initialized by libwebsockets: no LWS_SERVER_OPTION_DO_SSL_GLOBAL_INITLogWebSockets: Verbose: Lws(Notice): Creating Vhost \'default\' (serving disabled), 6 protocols, IPv6 onLogOnline: MCP: Mcp Startup!LogHttp: VeryVerbose: FHttpRequestImpl::OnProcessRequestComplete()LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabledLogInit: Build: UE4-CL-0LogInit: Engine Version: 4.22.0-0+UE4LogInit: Compatible Engine Version: 4.22.0-0+UE4LogInit: Net CL: 0LogInit: OS: Windows 10 (Release 1709) (), CPU: Intel(R) Xeon(R) Gold 6128 CPU @ 3.40GHz, GPU: NVIDIA GeForce GTX 1080LogInit: Compiled (64-bit): Nov 29 2018 10:03:34LogInit: Compiled with Visual C++: 19.16.27024.01LogConfig: Setting CVar [[Fort.AthenaReplayBrowserDisplayFileName:1]]LogConfig: Setting CVar [[Fort.AutomaticClientReplayRecordingLimit:1]][2018.11.29-17.15.41:575][  0]LogConfig: Setting CVar [[con.DebugEarlyDefault:1]][2018.11.29-17.15.41:575][  0]LogConfig: Setting CVar [[t.FPSChart.DoCsvProfile:1]][2018.11.29-17.15.41:575][  0]LogConfig: Setting CVar [[tick.LightweightTimeguardThresholdMS:30]]

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All Rights 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00:05:08

 

通告 通知 注意

#=======================================================================#   FTP file name:  KOREAN.TXT##   Contents:       Map (external version) from Mac OS Korean#                   encoding to Unicode 2.1##   Copyright:      (c) 1996-1999 by Apple Computer, Inc., all rights#                   reserved.##   Contact:        charsets@apple.com##   Changes:##       b02  1999-Sep-22    Update contact e-mail address. Matches#                           internal utom<b1>, ufrm<b2>, and Text#                           Encoding Converter version 1.5.#       n04  1998-Feb-05    Update to match internal utom<n9>, ufrm<n11>#                           and Text Encoding Converter version 1.3:#                           Use single variant tags instead of multiple#                           tags and add mappings for many more#                           characters; see details below. Also delete#                           the Unicode 1.1 mappings, reorder into a#                           single list, and rewrite the initial#                           comments.#       n01  1996-Sep-24    Before internal ufrm.## Standard header:# ----------------##   Apple, the Apple logo, and Macintosh are trademarks of Apple#   Computer, Inc., registered in the United States and other countries.#   Unicode is a trademark of Unicode Inc. For the sake of brevity,#   throughout this document, "Macintosh" can be used to refer to#   Macintosh computers and "Unicode" can be used to refer to the#   Unicode standard.##   Apple makes no warranty or representation, either express or#   implied, with respect to these tables, their quality, accuracy, or#   fitness for a particular purpose. In no event will Apple be liable#   for direct, indirect, special, incidental, or consequential damages#   resulting from any defect or inaccuracy in this document or the#   accompanying tables.##   These mapping tables and character lists are subject to change.#   The latest tables should be available from the following:##   <ftp://ftp.unicode.org/Public/MAPPINGS/VENDORS/APPLE/>#   <ftp://dev.apple.com/devworld/Technical_Documentation/Misc._Standards/>##   For general information about Mac OS encodings and these mapping#   tables, see the file "README.TXT".## Format:# -------##   Three tab-separated columns;#   \'#\' begins a comment which continues to the end of the line.#     Column #1 is the Mac OS Korean code (in hex as 0xNN or 0xNNNN)#     Column #2 is the corresponding Unicode or Unicode sequence (in#       hex as 0xNNNN, 0xNNNN+0xNNNN, etc.). Sequences of up to 5#       Unicode characters are used here.#     Column #3 is a comment containing the Unicode name.#       In some cases an additional comment follows the Unicode name.##   The entries are in Mac OS Korean code order. All one-byte#   characters are at the beginning. The mappings are not complete#   (about 140 characters are still unmapped); see below.##   Some of these mappings require the use of corporate characters.#   See the file "CORPCHAR.TXT" and notes below.##   Control character mappings are not shown in this table, following#   the conventions of the standard UTC mapping tables. However, the#   Mac OS Korean encoding uses the standard control characters at#   0x00-0x1F and 0x7F.## Notes on Mac OS Korean:# -----------------------##	This table covers the standard Mac OS Korean encoding used in Mac OS#	versions 7.1 and later, including the Korean Language Kit. The Mac OS#   Korean encoding is based on EUC-KR, but it extends the low-byte range#   and adds about 1140 characters using code points that are unassigned#   in EUC-KR and code points using the extended low-byte range.##   For Mac OS Korean, two-byte characters have first/lead/high byte in the#   range 0xA1-0xFE, and second/trail/low byte in the range 0x41-0x7D or#   0x81-0xFE (low bytes in the range 0x41-0x7D and 0x81-0xA0 are only used#   with high bytes in the range 0xA1-0xAD).## 1. Standard EUC-KR##   This includes one-byte characters, which are usually the ASCII set. In#   addition, it includes two-byte characters with both bytes in the range#   0xA1-0xFE. The two-byte characters are from KSC 5601, but their code#   points are transformed from the KSC 5601 range 0x2121-0xFEFE by adding#   0x8080.## 2. Mac OS Korean additions##    a)  One-byte additions##          0x80  NO-BREAK SPACE#          0x81  WON SIGN#          0x82  EN DASH alternate version; standard at 0xA1A9#          0x83  COPYRIGHT SIGN#          0x84  FULLWIDTH LOW LINE alternate version; standard at 0xA3DF#    b)  Two-byte additions##        These include various symbols and dingbat-like number and letter#        forms. For all of these, the high byte is in the range 0xA1-0xAD.#        Most of them use code points in the extended low-byte range#        0x41-0x7D or 0x81-0xA0, although some use unassigned code points#        in the standard EUC-KR range.##        Many of these additional characters do not correspond to any#        standard single Unicode character. See mapping issues, below.## Unicode mapping issues and notes:# ---------------------------------## 1. Mapping the Apple two-byte additions##    The goals in the mappings provided here are:#    - Ensure roundtrip mapping from every character in the Mac OS Korean#    encoding to Unicode and back#    - Use standard Unicode characters as much as possible, to maximize#    interchangeability of the resulting Unicode text. Whenever possible,#    avoid having content carried by private-use characters.##    Since not all of the Mac OS Korean characters correspond to#    distinct, single Unicode characters, we employ various strategies.##    a)  Map a single Mac OS Korean character to a sequence of Unicode#    characters##    For example, the character 0xAA41 in the Apple additions is a#    square Hangul dingbat. There is no single Unicode character for#    this. However, it can be mapped to 0xC6B4+0x20DE, a Hangul syllable#    + COMBINING ENCLOSING SQUARE##    b)  Use private use characters to mark variants or groupings that#    are similar to a sequence of one or more standard Unicode#    characters.##    Apple has defined a block of 32 corporate characters as "transcoding#    hints." These are used in combination with standard Unicode characters#    to force them to be treated in a special way for mapping to other#    encodings; they have no other effect. Sixteen of these transcoding#    hints are "grouping hints" - they indicate that the next 2-4 Unicode#    characters should be treated as a single entity for transcoding. The#    other sixteen transcoding hints are "variant tags" - they are like#    combining characters, and can follow a standard Unicode (or a sequence#    consisting of a base character and other combining characters) to#    cause it to be treated in a special way for transcoding. These always#    terminate a combining-character sequence.##    The transcoding coding hints used in this mapping table are:##    0xF860  group next 2 characters#    0xF861  group next 3 characters#    0xF862  group next 4 characters#    0xF863  group next 4 characters, variant 1#    0xF864  group next 4 characters, variant 2#    0xF865  group next 4 characters, variant 3#    0xF866  group next 4 characters, variant 4#    0xF867  group next 2 characters, variant 1#    0xF868  group next 2 characters, variant 2#    0xF869  group next 2 characters, variant 3#    0xF870-71  variant tags#    0xF873-7D  variant tags#    0xF87F  variant tag for other alternate forms##    For example, the Apple addition character 0xA369 is a parenthesized#    capital A. There is no single Unicode for this (although there are#    single Unicodes for parenthesized small letters). Using the grouping#    hint 0xF861 in combination with standard Unicodes, we can map this as#    0xF861+0x0028+0x0041+0x0029, i.e. ( + A + ) .#    there is another character in the source encoding that is mapped to#    the basic version.##    code     UTC      Apple    reason#    point    mapping  mapping  for change#    -----    -------  -------  ----------##    0xA1A4   0x30FB   0x00B7   KATAKANA MIDDLE DOT -> MIDDLE DOT, for#                               consistency with other UTC tables#    0xA1AD   0xFF5E   0x301C   FULLWIDTH TILDE -> WAVE DASH, per KSC spec#    0xA1CB   0xFFE0   0x00A2   fullwidth version -> basic (CENT SIGN)#      0xAC76-8C, 0xACC2-D0, 0xACF2-F6,#      0xAD41-68, 0xAD77-7D, 0xADA5-AE###################0x20	0x0020	# SPACE0x21	0x0021	# EXCLAMATION MARK0x22	0x0022	# QUOTATION MARK0x23	0x0023	# NUMBER SIGN... ...

NConvert v7.32XnView v2.49Copyright (c) 1991-2019 Pierre-E GougeletAll Rights Reserved.XnView v2.49 (LIBFORMAT v7.32) 01/09/2019:* SQLite 3.29.0* NConvert: greater_than/less_than condition - https://newsgroup.xnview.com/viewtopic.php?f=57&t=39147* PSD: Error when writing metadata - https://newsgroup.xnview.com/viewtopic.php?f=57&t=39137* Export - Problem with RGBA - https://newsgroup.xnview.com/viewtopic.php?f=36&t=39044* Capture - https://newsgroup.xnview.com/viewtopic.php?f=36&t=38934* Left/Right F11 to open fullscreen on Left/Right monitor* Create multi file & folder with \'.\' - https://newsgroup.xnview.com/viewtopic.php?f=36&t=39008* # to comment line in .sld file* Multipage create: Check if output filename exists* Slideshow crash when using animated GIF - https://newsgroup.xnview.com/viewtopic.php?f=36&t=38902* XIM format import added* Change timestamp must not use 12h format - https://newsgroup.xnview.com/viewtopic.php?f=36&t=38702* GIF not played correctly in Slideshow - https://newsgroup.xnview.com/viewtopic.php?f=34&t=38303* CVE - https://github.com/apriorit/pentesting/tree/master/bugs/xnview* NConvert: -unsharp* NConvert: -exposure - https://newsgroup.xnview.com/viewtopic.php?f=57&t=39136* NConvert: -colorize h l s* NConvert: Remove EXIF orientation -exif_rotation - https://newsgroup.xnview.com/viewtopic.php?f=57&t=38648* [Rename]/TemplateStart, position of number in template - https://newsgroup.xnview.com/viewtopic.php?f=34&t=38568* CVE-2019-12151* ShellEx: \'Convert...\' & input fieldsXnView v2.48 (LIBFORMAT v7.25) 02/02/2019:* RGB inverted when printing 8bits cmap picture from browser* WebP 32bits* PDF Multipage create - https://newsgroup.xnview.com/viewtopic.php?f=35&t=38030... ...

 

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